#include "PieceManager.h"

int main(){
	PieceManager pman();
	vector<vector<int> > off = pman.getOffPieces();
	for(int x = 0; x < 10; x++){
		for(int y = 0; y < 4; y++){
			pman.placePiece(x,y,off[0].back());
			off[0].pop_back();
		}
	}
	for(int x = 0; x < 10; x++){
		for(int y = 6; y < 10; y++){
			pman.placePiece(x,y,off[1].back());
			off[1].pop_back();
		}
	}
	pman.movePiece(8,6,4);
	pman.display();
}
